Kyle is a game designer dedicated to creating holistic, rewarding experiences. He is also currently working as a contractor at Thrust Interactive.
Hank is a dedicated Game Artist. Covering a wide array of artistic responsibilities, he specializes in character art and hand-painted textures.
Khoa enjoys planning ahead for potential problem areas and working with others to come up with solutions to the issue at hand. His solution to questions he cannot immediately answer is: "What I don't know, I'll find out."
Alex is a SCAD-Atlanta graduate with a BFA in Game Development. He is a well-rounded designer with a high interest in level design, game mechanics, and QA testing.
Angelica is fueled by two things in life: cute colorful video games and gas station taquitos.
Alex graduated from Berklee College of Music and does music for Video Games, Animation and Film. Passionate about creating unique sounds and atmospheres for every project, he is incredibly excited to be joining the Prisma team as the Music Composer and Sound Designer.
I am Kevin Ridgway, and I could be considered a generalist that specializes in animation, with most of my experience in animation for games so far.
Nicole is an illustrator and concept artist.